You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Take 1 Level 5 or higher Illusion monster from your Deck, and either add it to your hand or Special Summon it. If Summoned this way, it cannot activate its effects during the Main Phase this turn.
(2) You can banish this card from your GY, then target 1 face-down card you control; return it to the hand, then you can Set 1 Spell/Trap from your hand.