(1) Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent’s monster’s original ATK (until the end of this turn), and if you do, this card is unaffected your opponent’s activated monster effects this turn.
(2) Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card.
(3) If this Synchro Summoned card you control is sent to your GY by an opponent’s card: You can add 1 WIND monster from your Deck to your hand.