You can only activate a card with this card’s name once per turn, and you can only use the (2) and (3) effects of this card’s name once per turn each.
(1) When this card resolves, you can add 1 “Meklord” monster from your Deck to your hand.
(2) You can discard 1 card, then target 1 monster you control; destroy that monster.
(3) If a face-up “Meklord” monster you control is destroyed by battle or effects: You can target 1 other face-up Spell/Trap on the field; destroy that card.