You can only use this card name’s (1) and (3) effects once per turn each.
(1): If this card is Normal or Special Summoned: You can add 1 “Meklord” Spell/Trap Card from your Deck to your hand.
(2): Cannot be destroyed by battle once per turn.
(3): If this card is destroyed by a card effect: You can special Summon 1 “Meklord Emperor” from your hand or Deck, with a different Attribute from the monsters you control, ignoring its Summoning conditions, also for the rest of this turn, only 1 monster you control can declare attacks.