You can only activate 1 card with this card’s name per turn.
(1) Target 2 of your “Labrynth” Spells/Traps that are banished and/or in your GY, except “Labrynth Set-Up”; shuffle them to the Deck, then, if you control a Fiend monster, you can Set non-“Labrynth” Normal Traps with different names from each other directly from your Deck equal to the number of cards shuffled.