You can only each effect of this card’s name once per turn.
(1) During your Main Phase: You can activate this effect; destroy 1 card in your hand, and if you do, add 1 “Nephthys” monster from your Deck to your hand, except “Disciple of Nephthys”
(2) If this card is destroyed by an effect and sent to the GY, during your next Standby Phase: You can activate this effect; add 1 “Nephthys” Spell/Trap Card from your Deck to your hand.