You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Add 1 Level 8 or higher “Diabell” monster from your Deck to your hand, or, if only your opponent controls a monster, you can Special Summon it instead.
(2) If this card becomes banished: You can make all “Diabell” monsters you currently control gain 500 ATK.