[REQUIREMENT] When a card in your Spell/Trap Zone is destroyed by your opponent’s effect, you can activate this.
[EFFECT] Choose up to 2 Spell/Trap Cards in your GY and set them directly to your Spell & Trap Zone. Then, you can choose up to 3 Level 7 or higher Psychic monsters you control. If you chose, during that turn, those monsters cannot be destroyed by battle.