(1) When a monster you control declares an attack: You can target 1 Spell/Trap Card your opponent controls; destroy it.
(2) While this card is in the Spell & Trap Zone, each player can only Set 1 Spell/Trap Card per turn, and a monster Special Summoned from the Extra Deck cannot attack during the turn it is Special Summoned.
(3) Once per turn, during your Draw Phase, before you conduct your Normal Draw: You can add 1 add Normal Monster from your Gravyeard to your hand instead of conducting your Normal Draw.